CYNIC: increasing awareness about information security and digital services

Go Back
The project supports SMEs and IT companies to face challenges when investing in new business models.
19 May 2020 - ARCTIC PACER  project
Researchers at Luleå University of Technology using the card game.

One of the projects participating in the ERNACT led ARCTIC PACER clustering project is CYNIC, or ‘Cyber security in Innovation and Business Communication’, funded by Interreg Nord programme.

The project started in October 2018 and it is a cooperation between two academic partners, Centria University of Applied Sciences (Finland) and Luleå University of Technology (Sweden). CYNIC aims to support SMEs by giving them access to a neutral test and learning environment, in this case a dynamic and safe cross-border physical and virtual lab environment, in which companies can learn from each other and research about shared challenges and problems. The project has identified that uncertainty and a risk focus are some of the obstacles to SMEs willingness to invest in new business models which are tailored for digitalisation and digital services. According to CYNIC partners, better insights and a sound IT-, Cyber-, Information Security behaviour can be fostered by providing a possibility for SMES to test and evaluate solutions in a secure training and learning environment.

Therefore, CYNIC has developed training material for increasing awareness about digital information security as supports services for SMEs and IT companies. The focus is to bring together human and technical aspects, to incorporate information security risk management in ordinary work routines. Partners have developed the following resources:
  • a mobile information security lab, Instance lab, aimed for practical training at the SMEs’ sites.
  • interactive exercises for the Instance lab (currently under development), to support and engage SMEs in realistic actions under fictive threats.
  • a card deck game for information security awareness. This service builds upon gamification and is an easy to use training material to start understanding the concepts and discussing terms of risks, vulnerabilities and countermeasures.
  • Riskify online awareness application, developed to identify how differently risk assessments are done by different stakeholders.
Find more information about the training material and the Card deck game

Click here to email  Ianire Renobales at ERNACT for further information

Project Logo Project Graphic

Other Stories

Tower Museum in Derry releases new online maritime heritage collections
31 July 2020
Maritime life stories will be virtually accessible to captivate different audiences.
more »
IMPROVE good practice: Co-Production Methodology
31 July 2020
A framework to guide the organisations that want to involve communities in the definition and provision of the public services.
more »
Cycling along Lassithi Plateau
29 July 2020
Region of Crete will reduce transport CO2 emissions by providing electric bikes for tourists & citizens along the Lassithi Plateau
more »
It is bright practically 24 hours a day in the summertime in Västernorrland!
28 July 2020
How do average daylight hours and temperature affect energy consumption within indoor environments during the warmest months in Sweden?
more »
Newfoundland & Labrador
South Ostrobothnia
West Romania
San Sebastián
Derry & Strabane
United Kingdom